Android App Development Basics for Beginners (2025): Kotlin, Jetpack Compose, State, Storage & Play Store Checklist

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Android development basics roadmap: Kotlin, Jetpack Compose UI, state, navigation, storage, networking, testing, and release

Android development is easiest to learn when you focus on the repeatable fundamentals: how the project is built (Gradle), how UI is rendered (Jetpack Compose), how state flows through screens (ViewModel + Flow), and how the app integrates with the OS (permissions, storage, networking, background work).

This guide is modern Android-first for 2025: Kotlin-first and Compose-first. You will still encounter legacy XML in real codebases, but Compose gives beginners a clearer mental model: UI is a function of state.

Beginner outcomes (what you’ll be able to do)

  • Set up Android Studio + Emulator and run the same app on a real phone.
  • Understand app structure: modules, Gradle, Manifest, resources.
  • Build Compose screens and navigation with predictable state.
  • Persist data using the right tool (DataStore / Room) and survive restarts.
  • Make one API request with good UX (loading + retry + offline behavior).
  • Generate a signed release App Bundle (AAB) and prepare a Play Store listing.

1. What Android Development Covers in 2025

Most Android apps are a combination of UI, state, data, and integration points. In 2025, a typical “starter stack” looks like: Kotlin + Jetpack Compose + ViewModel + Room/DataStore + Retrofit.

A realistic first app

Build a 3-screen app: ListDetailsSettings. Persist a list locally and (optionally) fetch one dataset from an API. This teaches navigation, state, storage, and networking—without exploding scope.

2. Tools & Setup: Android Studio, SDK, Emulator, Device

A minimal setup is straightforward, but beginners lose time when they skip the “run on a real device” milestone. Treat device testing as part of setup, not a bonus.

Real-device check

Emulators are great, but not perfect. Always verify the core user journey on a physical device before you call a feature “done”.

Setup checklist (fast, practical)

3. Project Structure: Modules, Gradle, Manifest

Android projects feel “bigger” than they are because they include build configuration, resources, and packaging rules. Once you know where things live, you stop fighting the tooling.

Build types you will actually use

Build type Use case What changes
debug Day-to-day development Debuggable, often more logging, faster iteration
release Shipping and realistic performance checks Signed, optimized, fewer logs, different behavior than debug

4. Activity Lifecycle & Configuration Changes

The Android lifecycle is not “just theory”—it explains real bugs: lost state on rotation, duplicated network calls, or screens that reset unexpectedly. The key is to know what typically causes a recreate and where state should live.

Lifecycle overview (diagram)

Android activity lifecycle for beginners: create, start, resume, pause, stop, destroy, and configuration change recreate

Beginner rule

UI state that must survive rotations and process death should not live only in a composable. Store durable state in a ViewModel and persist what truly matters (Room/DataStore).

5. Kotlin Basics You Actually Need

You do not need all of Kotlin before building apps. You need a practical subset that appears everywhere: null safety, data classes, sealed types, coroutines, and basic collections.

// Common UI state pattern (conceptual)
sealed class UiState {
  object Idle : UiState()
  object Loading : UiState()
  data class Success(val items: List<Item>) : UiState()
  data class Error(val message: String) : UiState()
}

6. Jetpack Compose Fundamentals (UI + Layout)

Compose is declarative: you describe what the UI should look like for a given state, and Compose updates the UI when state changes. This makes UI easier to reason about—if you keep composables small and state predictable.

Compose building blocks you should master first

Compose quality bar

Every screen that loads data should explicitly handle: loading, empty, and error. This single habit makes beginner apps feel dramatically more professional.

7. State & Architecture: UI → ViewModel → Repository

Beginner apps become messy when networking/storage logic leaks into composables. A simple boundary keeps code readable and testable:

Architecture diagram (recommended baseline)

Modern Android architecture baseline: Compose UI emits events, ViewModel manages state with Flow, repository coordinates Room/DataStore and Retrofit networking

Avoid this beginner trap

Do not run Retrofit calls inside composables. Trigger work via ViewModel, model state transitions explicitly, and keep UI pure.

8. Navigation: Back Stack, Arguments, Deep Links

Navigation problems are usually state problems in disguise. Keep routes simple, pass stable identifiers, and model one screen as one destination.

Beginner navigation pattern

Build list → details first. Only then add create/edit flows. This prevents you from building complex navigation before the core UX is solid.

9. Permissions & Privacy (Play Store-friendly)

Permissions are both a technical feature and a trust decision. Users (and reviewers) respond better when your app requests only what it needs, exactly when the feature is used.

Permission best practices

10. Storage: DataStore vs Room vs Files

Storage choice depends on data shape. Beginners should pick the simplest tool that fits the requirement: preferences/settings are not a database; lists you query usually want a database.

Quick selection table

Storage Best for Common mistakes
DataStore Settings, small preferences, flags Using it for large lists or “searchable items”
Room Structured lists, queries, offline-first Over-modeling relationships too early
Files Exports, cached media/assets Doing heavy I/O on main thread; no error handling

Simple rule

If you need to filter/sort/search a list of items, use Room. If you are storing simple settings, use DataStore.

11. Networking: Retrofit, Errors, Offline UX

Networking is where beginner apps become “real”. The critical skill is not making a request—it is handling reality: timeouts, offline mode, server errors, and partial failures.

Non-negotiable UX behaviors

Networking checklist
- Show loading UI
- Handle offline and timeouts
- Handle non-2xx responses
- Show a friendly error + Retry
- Log technical detail for debugging

12. Testing, Debugging, Performance & Accessibility

You do not need a huge test suite to benefit from testing. You need a repeatable safety net: a small set of unit tests for logic and a short regression checklist you always run before release.

Beginner testing stack

Performance habits that prevent later pain

Accessibility basics (easy wins)

13. Release Checklist: Signing, AAB, Play Store

Shipping is a separate skill. A release build differs from debug, and store publishing introduces versioning and asset requirements. The best beginner strategy is to prepare release hygiene early.

Release pipeline (diagram)

Android release pipeline for beginners: versioning, signing, build App Bundle (AAB), internal testing, store listing, review, release

Before you build release

Fast win

Add basic crash reporting early so you learn what breaks on real devices—before reviews and users do.

14. FAQ: Android Basics

Is Kotlin enough to build production Android apps?

Yes. Kotlin is widely used in production and is a strong default for modern Android development.

Should I learn Compose first?

If you are starting in 2025, Compose is a practical default. Learn XML later when you need to maintain older apps.

Do I need MVVM for a first app?

You don’t need heavy architecture, but you do need boundaries. A ViewModel for state and repositories for data access are enough for most beginner apps.

How do I test across different devices?

Use emulator profiles for coverage, but validate key flows on at least one physical device—especially permissions and performance.

What is the easiest first Android app to build?

A notes or checklist app is ideal: multiple screens, local storage, and clear UI state—without requiring a complex backend.

Key Android terms (quick glossary)

Android Studio
The official IDE for Android development, including emulator tooling, profilers, and Compose previews.
Kotlin
A modern JVM language commonly used as the default for Android development.
Jetpack Compose
A declarative UI toolkit where the UI is rendered from state.
ViewModel
A state holder for UI logic that survives configuration changes.
Flow
A reactive stream type used to emit values over time (often for UI state).
Gradle
The build system that manages dependencies and produces app builds.
AndroidManifest.xml
Declares app metadata, components, permissions, and intent filters.
Room
A persistence library for structured local data storage with SQLite under the hood.
DataStore
A modern storage solution for preferences and small key-value data.
Retrofit
A popular HTTP client library pattern for defining API interfaces and networking calls.

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